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Coding a Euchre Game, Part 5: Modality is a crutch It’s really tempting to rely on modal dialogs in a program.   It forces the user to pay attention to what you feel is the most important thing.   However, modal dialogs can also be frustrating to users and you should be careful about when you use them.   To illustrate this point, let’s consider the Euchre game again.   At some point, the user is going to be asked to play a card.   Ideally, you don’t w ... [ read more ]
Steve Lasker has compiled a FAQ with questions and answers people might have about using the ADO.NET Synch Services. You can find the FAQ on his blog at http://blogs.msdn.com/stevelasker/archive/2007/03/18/QAforOCS_2D00_SyncServicesForAdoNet.aspx   And if your question isn't there just email him so he can add the question.   Enjoy!     Maurice de Beijer www.TheProblemSolver.nl wiki.WindowsWorkflowFoundation.eu/  


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