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Coding a Euchre Game, Part 9:   Into the Wild Blue Yonder So, here we are at the end of this series, which I hope you’ve found interesting.   In this final post, I’m going to talk about deployment – getting your code shipped to another person.   Oh, and the final code (including the deployment project) is included at the bottom of this post. It can be a lot of fun to code & play your own card game, but at some point, you’re going to want to share ... [ read more ]
During my VSTO - No Pain No Gain presentation last week I mentioned that the Microsoft PSS VSTO 2005 Client TroubleShooter is still real useful even though it hasn't been updated for VSTO 2005 SE. But I did fail to provide the listeners with the URL where you can download it. Well here is: http://www.microsoft.com/downloads/details.aspx?FamilyID=c9fb6a54-8069-4918-a6f9-e744928dfac3&displaylang=en   You can download the slides (in Dutch) and samples here .   Enjoy!     Maur ... [ read more ]
Last week I did a presentation in Bunnik for the SDN on VSTO. The title was VSTO - No Pain No Gain. The presentation went quite well and I think a lot of people learned about some of the hardships of developing VSTO applications and how to get around them. Just remember VSTO is real cool but de dependence of the team on Office and the fact the they have to ship both with Visual Studio and Office, who are on a very different shipping schedule, presents some unique challenges. Still a very cool ... [ read more ]


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